Maximum Gauge
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Name: | Maximum Gauge |
Developer: | Big Grub |
Systems: | PS1, PC |
Due date: | late 1997, then 1998, then 1999 |
Maximum Gauge is a cancelled PS1 and PC game by Big Grub.
It was to be a top-down 2.5D isometric adventure game, like Diablo meets Zelda.
Plot
You were to play as a galactic commando who is set out to retrieve stolen military hardware.
Accompanying you is a ragtag team of weirdos.
Your team is composed of you, a four-armed dwarf, a cyborg girl, and a brain in a jar.
Cancellation
When the game did not show at E3 1999, the game was assumed to have been shot down.
It was never heard of again.
According to one of the founders of Big Grub on his website, the game was muddled.
Developers, designers, and everyone else had different ideas for the game's direction.
In the end the project was dropped.
External Links
- http://au.ign.com/articles/1997/05/09/rpg-from-mgm
- https://www.gamespot.com/articles/e3-no-shows/1100-2466869/
- https://games.greggman.com/game/games_o_the_greggman/
- https://games.greggman.com/game/starting_your_own_game_company/
- http://www.digitpress.com/library/interviews/interview_gregg_tavares.html
- https://www.unseen64.net/2013/06/15/maximum-gauge-playstation-pc-cancelled/