Dead Unity
Name: | Dead Unity |
Developer: | Aramat Productions |
Systems: | PS1 |
Due date: | Q3 1998, then December 1998, then March 1999 |
Dead Unity is a PS1 game from Aramat Productions.
It was to be like Resident Evil mixed with Sci-Fi elements.
Plot
You would play as am artificially-enhanced human.
The city of Unity is under the thumb of robots.
Your quest is to shut down a massive computer that powers the global mediation machine.
Cancellation
The game was cancelled due to the developers, Aramat Productions, being new at developing.
Progress was so slow that every image of this game is a mockup.
There are no playable demos as the game was barely playable.
The first E3 presentation was just a video demo.
The second E3 presentation was another video demo.
THQ lost faith in the project and pulled the funding, effectively killing the game.
After two years development all they had to show for it was an barely fleshed-out build.
This build needed special hardware to play. All that occupied it was a couple of rooms.
Trivia
There are rumours that a member of the dev team is adapting the game's plot into a screenplay.
Vidoes
This video was 'stolen' from one of the developer's personal portfolio websites. Here it is reuloaded in lower quality.
Gallery
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GameLand issue 18 (October 1997)
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Electronic Gaming Monthly issue 107 (June 1998)
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Gamers Republic issue 3 (August 1998)
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Total PlayStation issue 32 (August 1998)
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Gamefan volume 6 issue 8 (August 1998)
External Links
- http://web.archive.org/web/20001215170100/http://www.thq.com/About/PressReleases/press-09.asp
- https://www.ign.com/articles/1998/04/22/dead-unity-takes-on-capcom-zombies
- https://www.artstation.com/artwork/RyENO
- http://canoftherelics.blogspot.co.nz/
- https://assemblergames.com/threads/dead-unity-for-playstation.28451/
- https://www.unseen64.net/2008/04/11/dead-unity-psx-cancelled/