Dead Ahead
Name: | Dead Ahead |
Developer: | Optical Entertainment |
Systems: | N64 |
Due date: | Xmas 1997, then 1998 |
Dead Ahead is a cancelled Nintendo 64 game by Optical Entertainment.
It was an ambitious action adventure game.
Gameplay
Dead Ahead was a fighting game but with a twist.
Instead of 1v1 battles in various arenas, you will travel around a 3D world.
Random encounters start the fight scenes.
Dead Ahead had elements of RPG in it.
You can upgrade your fighter somehow. Not much else is known of this mechanic.
Multiple encounters will keep you on your feet.
The camera angle doesn't change when you get an enemy encounter.
Cancellation
Dead Ahead was cancelled before anything of note can come of it.
All that was implemented was some models, a few rooms, basic animations, and no fighting.
What killed the game was lack of money.
Optical Entertainment ran out of money and couldn't find a publisher.
Some of the other developers chipping in on the game got absorbed or moved onto other projects.
Prototype
A ROM is known to exist.
Video
Gameplay from aforementioned prototype.
Gallery
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Electronic Gaming Monthly issue 86 (September 1996)
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Game On! issue 6 (October 1996)