Four Horsemen of the Apocalypse

Four Horsemen of the Apocalypse was a cancelled PS2, Xbox, GameCube, and PC game from 3DO. The game was to be a third person action post-apocalyptic type of game.

Plot
You would play as Abaddon as he guides his fellow survivors to kill the horsemen. Abaddon would utilise a combination of short-range and long-range attacks, depending on weapons equipped.

The four horsemen of the apocalypse are the bosses. Satan is the final boss.

Gameplay
The game would have been a third-person action game. There would be firearms, melee weapons, ranged weapons, and magic spells such as temporary time slowing. There would be finishing moves for brutal kills.

There was to be 18 levels. Locations would range from post-WWIII ruins to Hell itself.

The cutscenes would be done comic style, with animations in each panel. There would have been much violence and sexual themes in these cutscenes.

Development
Development for Four Horsemen of the Apocalypse began in the year 2000. 3DO announced the game in July 2002 and showed it off at Comic-Con in August 2002.

The game had a $8m budget and was 3DO's first M-rated game. Simon Bisley and Dave DeVries were allowed artistic freedom, letting them craft an awesome dark world with amazing character design.

The were some high profile voice actor talent:
 * Lance Henriksen: Abbadon
 * Courtenay Taylor: Jesse Horner
 * Traci Lords: Pestilence
 * Tim Curry: Satan

The game had some ambitious elements:
 * cloth physics
 * flowing hair physics
 * Bisley's paintings as artwork textures
 * combat moves choreographed by the Smashcut Action Team (Hollywood stunt-work team)

Cancellation
The game went down when 3DO went down. 3DO went bankrupt in May 2003, taking Four Horsemen of the Apocalypse with it.

By then the game was too much of a risk for other publishers to accept. It was estimated it would require another $5m to finish the project.

Despite the game being dead, the license lives on. [http://www.fourhorsemenoftheapocalypse.com/. The game project spawned a range of graphic novels.]

Timeline:
 * 2000: development begins.
 * July 2002: game announced.
 * May 2003: 3DO goes defunct, game is cancelled.

Videos
Trailer.

Beta demo.