Xavier Fox: The Lost City

Xavier Fox: The Lost City is a cancelled Xbox game by Vision Games. It was to be a pirate themed third-person action adventure game.

Plot
You play as the eponymous Xavier Fox, once the great Pirate Captain of the ship Lapin. He wakes up in a prison with amnesia, with no recollection of his past. From there you escape prison and sail the seas.

Gameplay
The story was to be complex, non-linear, with branching plot-lines and multiple endings. Characters and communities react according to your use of Mood Buttons. These Mood Buttons make Xavier have different moods, which influence haggling and conversations.

In this world there are six islands, all unique. Despite their close proximity they all have unique flora and fauna. Your quest is to explore these unassuming islands for clues behind your mysterious past.

You would play as two characters: Xavier the fox and Max the parrot. Both are controlled by the same controller in unison, an analogue stick each. Max follows you until you control him, and the camera returns to Xavier if he's in danger.

There would be a unique weather system, a 365 day cycle with seasons, and dynamic environments. The weather would be affected by these seasons..

Development
The game's engine was the The Personification Engine. The elements coded within are similar to what you see in table-top RPGs. This engine allows for NPCs to react to you and vice versa for deeper world-building.

Cancellation
Xavier Fox: The Lost City went unpublished due to Vision Games going defunct in around 2002.