Torn

Torn is a cancelled PC game by Black Isle Studios. It was to be a fantasy RPG game.

Plot
Many years ago the world was rocked by The Sundering. The Sundering was the cataclysmic event that split the world into three parts. Then there is some Architect and order and chaos and deities fighting.

You play as a nameless potential hero who lands at the land of Orislane. The King of this land fears an attack from a mysterious army to the north. Your quest is to stop this, as well as discover who you really are

Gameplay
The game followed the point and click RPG Fallout formula. You can choose to play as a human, an elf, a dwarf, a halfling, an ogre, ora sidhe. Each race also comes with traits, both positive and negative, either innate (you start with them) or earned through quests and actions.

Torn would use a modified version of the S.P.E.C.I.A.L. system. This change is through the class system, which determines attributes, skill, and perks.

There was to be twenty skills in the game. These were divided into four categories: Combat, Magic, Rogue, and Other. The Other category is for non-combat skills, like haggling and healing.

You could either explore solo or hire up to five NPC followers to assist you. In multiplayer - both online and LAN - these will be your human-controlled party members.

Development
Torn began as The Sundering until the marketing department forced a name change.

Cancellation
In July 2001, two months after the game's announcement, Torn was cancelled. A handful of Black Isle employees were laid off and the rest diverted to other games. Black Isle Studios persisted until its untimely death in 2003.

Timeline:
 * March 22nd 2001: Torn announced
 * July 26th 2001: Torn cancelled