Force of One / Technomancer

Force of One, then later on Technomancer: A Calcaphon Adventure, was a cancelled PS2, Xbox, GameCube, and PC game by Qube. It was the tech company's attempt to put their 3D technology to interactive use.

=Force of One= You would play as Fairlight. Your job is to kidnap a special man who can change the world. The gameplay was going to be team-based strategy. The game world was to be a mix of the Matrix and cyberpunk sci-fi called the Calcaphon.

By 2001 all the next gen consoles was out, so the project became Technomancer: A Calcaphon Adventure. Development was shifted to include the Xbox and GameCube.

=Technomancer: A Calcaphon Adventure= The plot was updated: you are now Jan Seth, a mercenary hacker for hire. So was the aethetics: rather than sci-fi the game is set in the Citadel, like Ancient Egypt. So did the gameplay: now it was stealth survival-horror shooter.

Cancellation
The game was cancelled in late 2002 or so. All in all it was a tech demo. Qube made a few 'qdemo' demos with the game's assets.

Timeline:
 * June 1999: Force of One begins production.
 * May 2001: Force of One cancelled.
 * Q3 2001: Technomancer: A Calcaphon Adventure begins production.
 * late 2002: Technomancer: A Calcaphon Adventure cancelled.

Prototype
https://hiddenpalace.org/Technomancer:_A_Calcaphon_Adventure_(Aug_12,_2002_prototype)