Doom: Absolution

Doom: Absolution is a cancelled Nintendo 64 game by iD Software. It was to be a multiplayer-exclusive sequel to Doom 64.

Development
Doom 64 did not have multiplayer due to Nintendo not providing the resources to do so. Goldeneye was very successful,, especially in the multiplayer department. As such, Doom Absolution was going to be strictly for two-player deathmatches.

Cancellation
The game was canned due to Quake being the hot iD franchise. iD Software set the Midway Games San Diego dev team to work on Quake 64. This diverted resources away from Doom Absolution, leading to its cancellation.

In 2003 a MegaWAD TC bringing Doom 64 to PCs was released, titled Doom 64: Absolution.