The Gryphon Tapestry

The Gryphon Tapestry is a cancelled PC MMO game by Imaginaria. I twas to be a Diablo-style fantasy MMO.

Gameplay
This MMO was to be a persistent world. Gameplay would be less about grinding out levels and more about doing quests and the story. The game would be fairy realistic apart from not needing to eat or sleep.

Every NPC would rank the player on a 6 to -6 scale, based on six core ideals. These core ideals are: love, admiration, trust, loyalty, respect, and likeability. The rank would affect how an NPC treated you.

Development
This game used the same engine that ran Shattered Light Online.

Cancellation
The Gryphon Tapestry was cancelled in 2001 due to a lack in funding. The game never left the closed beta testing phase.

Timeline:
 * April 1998: development starts.
 * 2001: development ceases.