Inertia / Full Auto

Inertia, later known as Full Auto, is a cancelled PC game by Pseudo Interactive. It was to be a physics-based racing game.

Gameplay
Customise your own vehicle, from the stats to the weapons, and fight amongst the other racers. There was to be around 27 different courses and arenas. It was to be an arcade-like game with no real plot, just pure action.

Cancellation
Inertia was cancelled in 1999 due to the producer at Microsoft leaving Pseudo. The game was already running behind schedule due to feature creep, so they canned it. Some of the technology made it into Pseudo's first released game, Cel Damage.