Citizen Zero

Citizen Zero is a cancelled Xbox and PC game by Micro Forté. It was to be one of the first MMORPGs for the Xbox.

Plot
The game started off being set at Allrua, on Neo-Eden, which used to be a penal colony. You would awake with amnesia; you would forge your new identity. Doing tasks and quests would earn the respect of the Overarchy.

By 2004 the plot and setting was changed to Typhron. You would play as Zero, a free mind in the world of prisoners. Join factions or go solo in your quest to reestablish contact with Earth.

Gameplay
Citizen Zero was to be on online RPG action game for the then-infant Xbox Live. It was to be a persistent MMORPG with cross-play between Xbox and PC.

Pick one of four races, each with their own skills and stats. Your quest is to learn the truth about your world and your past.

Quests will take you to different areas. These include the planets Ulrua and Trinn, and cities like Portal Town and Purgatory-Central. You gain quests from the Overarchy system. They are the factions that run the Ulruan system.

The gameplay was altered to be more multiplayer-friendly, such as clans. You can level up to level 50, gaining skills along the way. There were now classes, each with three possible roles: attacker, defender, and commander.

Cancellation
The project started off in 2000 and updates stopped in mid-late 2004. It would take until 2006 until the website was updated... to remove the 'last updated' text.

In 2006 the project was then ported over to the Xbox 360. In 2007 the project was cancelled.

Timeline:
 * 2000: development starts as BigWorld: Citizen Zero.
 * 2002: Micro Forté teams up with Microsoft.
 * 2004: game is formally confirmed for Xbox, renamed to just Citizen Zero.
 * 2006: began being ported to the Xbox 360.
 * 2007: game cancelled.