Echo Delta

Echo Delta is a cancelled Nintendo 64 real time strategy game by Clever Trick. It would have been one of the few RTS games for the N64.

Plot
You play as a submarine called Scout. Your goal is to repair a sunken ship. You've got obstacles to contend with: enemy ships and the 18 minute time limit.

Gameplay
To raise the sunken ship you need energy. You get energy by mining resources. You can use these resources to upgrade Scout, upgrade the remote turrets, or fix the sunken ship to clear the level.

Every level needs 1000 energy to raise the sunken ship. You can cash in your resources at the production core.

As the levels get harder the enemies get tougher, so upgrading Scout is a must. You cannot neglect the remote turrents either. They come in short range or long range.

Cancellation
By late 2000 the Nintendo 64 was on the way out. Nintendo was hard at work preparing its successor: the Dolphin project, later renamed GameCube. To save expenses on a game doomed not to sell, Nintendo quietly cancelled the game.

The game was 90% complete but had the rug pulled out from under them.

Protoype
A prototype has been sold between private collectors over the years. As of writing it has yet to be dumped.

Video
Gameplay from Spaceworld 2000.